A number of interesting events revealing the burgeoning business use of virtual worlds, and indications that more to follow:
1. Unisfair and Conference 2.0
Thanks to Nitin Karandikar at Software Abstractions for a detailed and insightful review of Unisfair, a conferencing platform described as a combination of:
"WebEx with Second Life, with a dash of LinkedIn thrown in".
Unveiled at the Web 2.0 Virtual Events for Enterprise Unisfair indicates another enterprise software wave to watch.
2. International Technology Expo Inworld
Via Bill Lessard who spent last week busily preparing for the event, a pointer to the International Technology Expo, ITE’07 held inworld April 20th-22nd. Striking is the global reach of companies participating. Not surprizing as indeed Second Life is "virtual" but interesting to consider the far reaching new business opportunities opened.
3. Ludium II: Synthetic Worlds and Public Policy
From colleague Victoria Axelrod who closely follows Edward Castranova's research through the Synthetic Worlds Initiative at Indiana University, notice that registration is open for the Ludium II conference.
Numbers are limited as the conference will be conducted as a live game but based on the topic, "Synthetic Worlds and Public Policy", stated intent, and Castranova's influence, outcomes and consensus reached could be far reaching:
"Ludium II will bring together experts on virtual worlds from academia, industry, and government to play a live-action political game leading to an extremely serious, timely, and important contribution: a consensus Platform of 10 Statements answering the question "What policies should real world governments have with regards to synthetic worlds?" The hope is that this Platform will provide answers when legislatures and administrators wonder what to do in response to the critical public issues that will be raised by these unique social technologies."
~ Jenny Ambrozek
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